Janus Builds - SmiteGuru (2024)

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Ranked: Duel

Ranked: Joust

Ranked: Conquest

Normal: Conquest

Normal: Arena

Normal: Assault

Normal: Joust

Normal: Siege

Normal: Clash

Normal: Slash

Builds by Top Players

Janus Builds - SmiteGuru (1)

Panjank>

Masters Player

Starting Build

Janus Builds - SmiteGuru (2)

+25

Magical Power

+10

Mp 5

+10%

Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Janus Builds - SmiteGuru (3)

+20

Magical Power

+75

Mana

Janus Builds - SmiteGuru (4)

This consumable heals 250 Health over 25 seconds.

Janus Builds - SmiteGuru (5)

This consumable heals 250 Health over 25 seconds.

Janus Builds - SmiteGuru (6)

This consumable heals 150 Mana over 25 seconds.

Janus Builds - SmiteGuru (7)

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s.

Final Build

Janus Builds - SmiteGuru (8)

+60

Magical Power

+20

Mp 5

+20%

Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Janus Builds - SmiteGuru (9)

+70

Magical Power

+10

Magical Penetration

+775

Mana

+20

Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Janus Builds - SmiteGuru (10)

+70

Magical Power

+100

Health

+8%

Magical Lifesteal

+10%

Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus Builds - SmiteGuru (11)

+75

Magical Power

+35

Hp 5 Mp 5

+20

Magical Penetration

+8%

Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Janus Builds - SmiteGuru (12)

+65

Magical Power

+300

Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus Builds - SmiteGuru (13)

+115

Magical Power

+30

Mp 5

+10

Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Leveling Order

Janus Builds - SmiteGuru (14)

Portal

2

15

16

18

19

Janus Builds - SmiteGuru (15)

Unstable Vortex

1

3

6

7

9

Janus Builds - SmiteGuru (16)

Threshold

4

8

10

12

14

Janus Builds - SmiteGuru (17)

Through Space and Time

5

11

13

17

20

Janus Builds - SmiteGuru (18)

J�hnConstantine

Masters Player

Starting Build

Janus Builds - SmiteGuru (19)

+25

Magical Power

+10

Mp 5

+10%

Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Janus Builds - SmiteGuru (20)

+20

Magical Power

+75

Mana

Janus Builds - SmiteGuru (21)

This consumable heals 250 Health over 25 seconds.

Janus Builds - SmiteGuru (22)

This consumable heals 250 Health over 25 seconds.

Janus Builds - SmiteGuru (23)

This consumable heals 150 Mana over 25 seconds.

Janus Builds - SmiteGuru (24)

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s.

Final Build

Janus Builds - SmiteGuru (25)

+60

Magical Power

+20

Mp 5

+20%

Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Janus Builds - SmiteGuru (26)

+70

Magical Power

+10

Magical Penetration

+775

Mana

+20

Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Janus Builds - SmiteGuru (27)

+100

Magical Power

+15

Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus Builds - SmiteGuru (28)

+75

Magical Power

+35

Hp 5 Mp 5

+20

Magical Penetration

+8%

Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Janus Builds - SmiteGuru (29)

+70

Magical Power

+100

Health

+8%

Magical Lifesteal

+10%

Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus Builds - SmiteGuru (30)

+65

Magical Power

+300

Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Leveling Order

Janus Builds - SmiteGuru (31)

Portal

2

15

16

18

19

Janus Builds - SmiteGuru (32)

Unstable Vortex

1

3

6

7

9

Janus Builds - SmiteGuru (33)

Threshold

4

8

11

12

14

Janus Builds - SmiteGuru (34)

Through Space and Time

5

10

13

17

20

Janus Builds - SmiteGuru (35)

MrLotix

Masters Player

Starting Build

Janus Builds - SmiteGuru (36)

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Janus Builds - SmiteGuru (37)

+20

Magical Power

+75

Mana

Janus Builds - SmiteGuru (38)

This consumable heals 250 Health over 25 seconds.

Janus Builds - SmiteGuru (39)

This consumable heals 250 Health over 25 seconds.

Janus Builds - SmiteGuru (40)

This consumable heals 150 Mana over 25 seconds.

Janus Builds - SmiteGuru (41)

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s.

Final Build

Janus Builds - SmiteGuru (42)

+25

Magical Power

+100

Mana

+10

Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Janus Builds - SmiteGuru (43)

+70

Magical Power

+10

Magical Penetration

+775

Mana

+20

Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Janus Builds - SmiteGuru (44)

+70

Magical Power

+100

Health

+8%

Magical Lifesteal

+10%

Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus Builds - SmiteGuru (45)

+20

Magical Power

Janus Builds - SmiteGuru (46)

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s.

Janus Builds - SmiteGuru (47)

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s.

Leveling Order

Janus Builds - SmiteGuru (48)

Portal

2

8

10

11

12

Janus Builds - SmiteGuru (49)

Unstable Vortex

1

3

6

7

9

Janus Builds - SmiteGuru (50)

Threshold

4

Janus Builds - SmiteGuru (51)

Through Space and Time

5

13

14

Janus Builds - SmiteGuru (52)

smiteZer44

Masters Player

Starting Build

Janus Builds - SmiteGuru (53)

+25

Magical Power

+10

Mp 5

+10%

Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Janus Builds - SmiteGuru (54)

+20

Magical Power

+75

Mana

Janus Builds - SmiteGuru (55)

This consumable heals 250 Health over 25 seconds.

Janus Builds - SmiteGuru (56)

This consumable heals 150 Mana over 25 seconds.

Janus Builds - SmiteGuru (57)

This consumable heals 150 Mana over 25 seconds.

Janus Builds - SmiteGuru (58)

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s.

Final Build

Janus Builds - SmiteGuru (59)

+60

Magical Power

+20

Mp 5

+20%

Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Janus Builds - SmiteGuru (60)

+70

Magical Power

+10

Magical Penetration

+775

Mana

+20

Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Janus Builds - SmiteGuru (61)

+100

Magical Power

+15

Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus Builds - SmiteGuru (62)

+70

Magical Power

+100

Health

+8%

Magical Lifesteal

+10%

Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus Builds - SmiteGuru (63)

+65

Magical Power

+300

Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus Builds - SmiteGuru (64)

+20

Magical Power

Janus Builds - SmiteGuru (65)

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s.

Janus Builds - SmiteGuru (66)

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s.

Leveling Order

Janus Builds - SmiteGuru (67)

Portal

2

16

17

18

19

Janus Builds - SmiteGuru (68)

Unstable Vortex

1

4

6

7

9

Janus Builds - SmiteGuru (69)

Threshold

3

8

10

12

14

Janus Builds - SmiteGuru (70)

Through Space and Time

5

11

13

15

20

Janus Builds - SmiteGuru (71)

�lina

Masters Player

Starting Build

Janus Builds - SmiteGuru (72)

+25

Magical Power

+10

Mp 5

+10%

Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Janus Builds - SmiteGuru (73)

+20

Magical Power

+75

Mana

Janus Builds - SmiteGuru (74)

This consumable heals 150 Mana over 25 seconds.

Janus Builds - SmiteGuru (75)

This consumable heals 250 Health over 25 seconds.

Janus Builds - SmiteGuru (76)

This consumable heals 150 Mana over 25 seconds.

Janus Builds - SmiteGuru (77)

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s.

Final Build

Janus Builds - SmiteGuru (78)

+60

Magical Power

+20

Mp 5

+20%

Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Janus Builds - SmiteGuru (79)

+70

Magical Power

+10

Magical Penetration

+775

Mana

+20

Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Janus Builds - SmiteGuru (80)

+70

Magical Power

+100

Health

+8%

Magical Lifesteal

+10%

Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus Builds - SmiteGuru (81)

+100

Magical Power

+15

Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus Builds - SmiteGuru (82)

+65

Magical Power

+20

Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Janus Builds - SmiteGuru (83)

+65

Magical Power

+300

Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus Builds - SmiteGuru (84)

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s.

Leveling Order

Janus Builds - SmiteGuru (85)

Portal

2

8

10

11

12

Janus Builds - SmiteGuru (86)

Unstable Vortex

1

3

6

7

9

Janus Builds - SmiteGuru (87)

Threshold

4

15

16

18

19

Janus Builds - SmiteGuru (88)

Through Space and Time

5

13

14

17

20

Janus Builds - SmiteGuru (89)

LucaVegas

Masters Player

Starting Build

Janus Builds - SmiteGuru (90)

+25

Magical Power

+10

Mp 5

+10%

Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Janus Builds - SmiteGuru (91)

+20

Magical Power

+75

Mana

Janus Builds - SmiteGuru (92)

This consumable heals 250 Health over 25 seconds.

Janus Builds - SmiteGuru (93)

This consumable heals 250 Health over 25 seconds.

Janus Builds - SmiteGuru (94)

This consumable heals 250 Health over 25 seconds.

Janus Builds - SmiteGuru (95)

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s.

Final Build

Janus Builds - SmiteGuru (96)

+60

Magical Power

+20

Mp 5

+20%

Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Janus Builds - SmiteGuru (97)

+70

Magical Power

+10

Magical Penetration

+775

Mana

+20

Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Janus Builds - SmiteGuru (98)

+80

Magical Power

+15

Magical Penetration

+10%

Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus Builds - SmiteGuru (99)

+75

Magical Power

+10

Magical Penetration

+10%

Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Janus Builds - SmiteGuru (100)

+65

Magical Power

+300

Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus Builds - SmiteGuru (101)

+65

Magical Power

+20

Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Leveling Order

Janus Builds - SmiteGuru (102)

Portal

2

8

16

18

19

Janus Builds - SmiteGuru (103)

Unstable Vortex

1

4

6

7

9

Janus Builds - SmiteGuru (104)

Threshold

3

11

12

14

15

Janus Builds - SmiteGuru (105)

Through Space and Time

5

10

13

17

20

Build by Popularity

Janus Builds - SmiteGuru (106)

+25

Magical Power

+100

Mana

+10

Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

43.5%

Janus Builds - SmiteGuru (107)

+70

Magical Power

+100

Health

+15

Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

30.2%

Janus Builds - SmiteGuru (108)

+25

Magical Power

+10

Mp 5

+10%

Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

7.4%

Janus Builds - SmiteGuru (109)

+85

Magical Power

+200

Mana

+25

Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

4.9%

Janus Builds - SmiteGuru (110)

+13

Physical Power

+25

Magical Power

+50

Health

+50

Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

2.9%

Janus Builds - SmiteGuru (111)

+70

Magical Power

+20

Mp 5

+20%

Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

56.9%

Janus Builds - SmiteGuru (112)

+95

Magical Power

+25

Mp 5

+10

Magical Penetration

+6%

Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18.3%

Janus Builds - SmiteGuru (113)

+80

Magical Power

+15

Magical Penetration

+10%

Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10.3%

Janus Builds - SmiteGuru (114)

+60

Magical Power

+200

Mana

+20

Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6.5%

Janus Builds - SmiteGuru (115)

+75

Magical Power

+20

Magical Penetration

+7

Hp 5

+20

Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

2.5%

Janus Builds - SmiteGuru (116)

+80

Magical Power

+15

Magical Penetration

+10%

Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

46%

Janus Builds - SmiteGuru (117)

+75

Magical Power

+15

Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16.2%

Janus Builds - SmiteGuru (118)

+70

Magical Power

+20

Mp 5

+20%

Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12%

Janus Builds - SmiteGuru (119)

+95

Magical Power

+25

Mp 5

+10

Magical Penetration

+6%

Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10.9%

Janus Builds - SmiteGuru (120)

+75

Magical Power

+20

Magical Penetration

+7

Hp 5

+20

Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

3.5%

Janus Builds - SmiteGuru (121)

+75

Magical Power

+15

Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

22.1%

Janus Builds - SmiteGuru (122)

+75

Magical Power

+10

Magical Penetration

+10%

Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

23.8%

Janus Builds - SmiteGuru (123)

+80

Magical Power

+15

Magical Penetration

+10%

Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17.7%

Janus Builds - SmiteGuru (124)

+95

Magical Power

+25

Mp 5

+10

Magical Penetration

+6%

Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6.8%

Janus Builds - SmiteGuru (125)

+75

Magical Power

+20

Magical Penetration

+7

Hp 5

+20

Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

6.5%

Janus Builds - SmiteGuru (126)

+75

Magical Power

+10

Magical Penetration

+10%

Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

32.9%

Janus Builds - SmiteGuru (127)

+65

Magical Power

+300

Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14.5%

Janus Builds - SmiteGuru (128)

+75

Magical Power

+15

Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11.9%

Janus Builds - SmiteGuru (129)

+65

Magical Power

+20

Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

6.8%

Janus Builds - SmiteGuru (130)

+115

Magical Power

+30

Mp 5

+10

Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

5.8%

Janus Builds - SmiteGuru (131)

+65

Magical Power

+300

Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

34.1%

Janus Builds - SmiteGuru (132)

+75

Magical Power

+10

Magical Penetration

+10%

Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

10%

Janus Builds - SmiteGuru (133)

+75

Magical Power

+15

Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9.3%

Janus Builds - SmiteGuru (134)

+65

Magical Power

+20

Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

8.3%

Janus Builds - SmiteGuru (135)

+115

Magical Power

+30

Mp 5

+10

Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7.4%

Popular Blessings

1

Janus Builds - SmiteGuru (136)

+25

Magical Power

+100

Mana

+10

Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Conduit Gem

44.7%

2

Janus Builds - SmiteGuru (137)

+70

Magical Power

+100

Health

+15

Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Gem of Focus

30.84%

3

Janus Builds - SmiteGuru (138)

+25

Magical Power

+10

Mp 5

+10%

Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sands of Time

7.57%

Popular Boots

Popular Actives

1

Janus Builds - SmiteGuru (139)

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s.<font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Greater Purification Beads

28.69%

2

Janus Builds - SmiteGuru (140)

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s.<font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Greater Aegis Amulet

20.28%

3

Janus Builds - SmiteGuru (141)

PASSIVE - Being hit by a hard Crowd Control creates a pulse that provides 5 + 1 per level Protections to yourself and allies within 55 units for 5s. This effect can only occur once every 20s. Shard Relics can be upgraded to a new Relic once you reach Level 12.

Sturdy Shard

16.65%

4

Janus Builds - SmiteGuru (142)

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 120s.<font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Greater Blink Rune

7.56%

Popular Core

1

Janus Builds - SmiteGuru (143)

+70

Magical Power

+20

Mp 5

+20%

Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos' Pendant

29.1%

2

Janus Builds - SmiteGuru (144)

+80

Magical Power

+15

Magical Penetration

+10%

Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of Desolation

26.13%

3

Janus Builds - SmiteGuru (145)

+95

Magical Power

+25

Mp 5

+10

Magical Penetration

+6%

Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Doom Orb

13.34%

4

Janus Builds - SmiteGuru (146)

+75

Magical Power

+15

Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Divine Ruin

13.21%

Top Community Build Guides

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Janus Builds - SmiteGuru (2024)

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